As some may be aware, just last week Yanfly revealed a new plugin for implementing skeletal animation currently dubbed ‘dragonbones battlers’. This allows for more fluid animations without the constraint of a mere three frames per animation.
As I already create my battlers via skeletal animation (albeit using a different software), I have decided to give this a go.
This new battler, the Masked Devil will be my first venture into these ‘dragonbones battlers’.
First off, there will be no update/release next week I’m off to see family. But fear not for I’ll be back next week.
Now bring on the Mice
The animated wolf is ready for battle, ready to howl and eat lamb stew.
Continue reading “Wolves – Animated”
The wolf, the fear which torments the sheep of the meadows. But mister wolf, fantasy sheep are not so powerless, they will take up their pitchforks ready to fight back.
Here is the innocent dragon youth, skull primed and ready for cracking.
Continue reading “Skull and Dragon – animated”
These baby dragons may be small and extremely shy but they are by no means harmless. Especially that vengeful skeletal aberration.