The start of something new

As some may be aware, just last week Yanfly revealed a new plugin for implementing skeletal animation currently dubbed ‘dragonbones battlers’. This allows for more fluid animations without the constraint of a mere three frames per animation.

As I already create my battlers via skeletal animation (albeit using a different software), I have decided to give this a go.

This new battler, the Masked Devil will be my first venture into these ‘dragonbones battlers’.

static battler